would love some feedback man! would be amazing
Seems like you've got a load of requests and I'm a bit late to the party so I understand if you don't get a chance but I'd love for you to review my channel
https://www.youtube.com/rgsace93
Could you please take a look at my channel? Still starting off and would really appreciate some good advice
That's the video I'd like you to watch and feel free to view a few more, but those were starting videos so..
Thx a lot if you find the time!
I want a review! as honest as possible tell me suggestions
https://www.youtube.com/channel/UCIpZVFylaurDZnSIkRK_Yww
Hey there! If you could please check out my channel and provide some criticism, that would be greatly appreciated! It would allow for me to work much harder to improve my content as a whole, and that would be really amazing!
I understand you must be a busy person with all of these channels to review, so please, take your time! No rush. c:
Thank you so much!
Okay so I watched the vid on your main page on Sakura Santa. Good audio levels but I'd suggest making the facecam a little bit smaller.
Commentary-wise it's mainly dialogue reading. There's very little commentary besides that but I did enjoy the Flithy Frank bits to add a bit of extra humour to it.
The game you're playing didn't really have any music or SFX do I'd suggest adding some (even if it's not related to the game) as right now it's extremely bare.
The branding works with the endslates, banner icon etc but I'd suggest switching up the thumbnails a bit. Especially the Zelda one as it's kinda bland. Brighter colours, more contrast, bigger logo text (like in the zelda one).
That's all I got, hope it helps =][DOUBLEPOST=1456948977,1456948272][/DOUBLEPOST]
Lot of care, effort and time put into these! I appreciate it must've been a time consuming task to make them (good work!).
However couple things I'd point out:
*Some scenes were a bit dark and others the natural light from outside cast shadows. If you got a simple lighting rig of 1-2 stands with bulbs/umbrellas it'd do wonders for your camera work.
*Some arts of the dialogue were a bit quiet. I think due to the large spaces wherein you recorded it added a lot of echo/reverb so it may be difficult to correct.
*I'd suggest speeding up the credits a bit or even just having walls of credits jump-cut together.
*Bloopers during the credits would be a nice way to keep viewers watching whilst also watching the credits.
*Keyframing can help emphasise zooms or effect over time so I'd advise looking up some tutorials on YouTube to get an idea of what cool editing tricks you could experiment with.
Hope this helps, I'm intrigued to see what your future videos will be like =D[DOUBLEPOST=1456949449][/DOUBLEPOST]
Okay I went with the Bloodborne video.
*First off there was a large pause right at the start. If you leave pauses like that people will wonder if you're really putting effort into the video right off the bat. The old adage: 'First impressions make a man' (or woman! =p) hold true for videos.
*Your character standing still in the opener gives nothing for the viewer to watch whilst soaking in the information. If you say something like 'I'll show you how to riposte' for example if you simultaneously show an end-game riposte it gives context to the viewer as to what you're trying to explain.
*There's no music in the video, so I'd suggest adding at least a subtle tack in the background. Just to flesh out the video's overall impact.
*Jump cuts. If you've got a portion of the map you need to walk to, or need a moment to swap gear etc jump-cuts will prevent the viewer from manually skipping large chunks of your video. Remember: In a guide people want information. The quicker and more efficiently you can show them.dispense said info the better the response of your video.
*Could this video have been split up into several small videos in a playlist? You may have players struggling with one particular part of the gameplay so it'd be nice for them to get what they want easily and for others to just binge watch the playlist.
That's all I could muster for that video in particular. Insightful stuff, I just think it needs that little extra polish =D[DOUBLEPOST=1456950139][/DOUBLEPOST]
So many to choose XD Okay I went with Michael Jackson's earth song just as it's the longest i could see.
*Really neat idea! I love the way your video style is very consistent and your uploads are consistent.
*Other than the filter/timing I'm guessing there's not many edits in the video concerning manipulating the imagery. I think some keyframe zooms, spins, stretches etc might intensify the creepiness a lot XD
*The thumbnails don't do the video justice. The filter screen cap sorta fades the original images sharpness. Some contrast might fix it, but I'd suggest making a photoshop do-over to make it looks really spooky.
*Maybe even some imagery from other sources could be used to imply more meaning into the video.
Cool idea dude, hope my feedback is insightful =D[DOUBLEPOST=1456950529][/DOUBLEPOST]
Okay to start things of I want to talk about your channel design:
*I like your logo but your banner is a bit bare bones. If possible it might be an idea to ask someone to make you some new logos etc (I did recently and it's really helped!)
*Good eye-catching thumbnails.
*With the videos themselves I like the format of gameplay overplayed with news but I'd like to have seen the article in the most recent video over the top. That way it'd give context to the viewer.
*Very bite-size videos which is good, but I think due to the length you'd be able to get away with more videos per week.If people check in on your channel every day for their fix of 2-3 minutes of content you'll be on to a winner!
Still early days for your channel so there's not much more I can talk on, other than just keep it up! =D[DOUBLEPOST=1456951166][/DOUBLEPOST]
Okay here we go (Mario Maker):
*SUCH ANGER! Very passionate commentary (good stuff XD).
*However with that said I'd like to hear more than swearing. It's funny in moments but too much can get a bit repetitive. I'd love to hear more desperation or disbelief. Maybe even a tangent on how ridiculous the challenge is or what you'll do to the enemy.
*Have you thought about adding an end-slate? It'd easily link people to more content.
*Concerning the highlight vid I'd suggest adding a transition to other games (like Markiplier's 'Poof!' etc). It gives the viewer a chance to adjust and ques them to the change of content (I use a bear sfx/image).
* Text can help embellish a joke/reaction. Use this to your advantage.
*There's no music. Something chirpy usually works, but different music can really improve on humour.
*That facecam is teeny tiny! A little more vertical size (you could mask the horizontal extra) would be good. Right now it's too small to really see what you're doing.
*It might pay to make it a little shorter. Just so it's more of a teaser to your other series etc.
*Again: an endslate with videos from the compilation would help.
Hope this helps =D[DOUBLEPOST=1456951980][/DOUBLEPOST]
Okay let's get stuck in:
*I like the thumbnails. Lots of character and a very clean look =]
*Good AV quality.
*Nice bite-size videos.
*Honestly the only thing I can advise is improving your commentary. It'd be nice to have some more of it.
*Some new series may be cool. Highlights, comedy bits etc. Let's Plays don't draw in crowds of people so you need something extra if you want people to find you/subscribe.
Good overall dude, not much I could take apart =D[DOUBLEPOST=1456952627][/DOUBLEPOST]
Okay I've seen a few vids:
*I like the idea of the multiple character voices but I think they need more distinct personalities. Is one very angry, is one more timid, is one arrogant etc. It'd be nice to see more than just the linguistic connotations.
*Lot of content atm, I like the consistency. However I'd advise to spread it out over the week a bit. 3 videos in 24 hours and then a pause in the week overloads viewers for one day then leaves 'em hangin'.
*The thumbnails work but I think they need a bit more colour/character. The ones for your Day Z games are on the right track, but for the vegas one where it's a screencap of the page it just looks a bit bland.
*Also on the subject of the thumbnails the text used on some of 'em is really thin/dark and is hard to read. Remember: if the thumbnail is the size of your thumb on the screen and you can still make out the text you should be ok.
I like the idea of the videos but I think it just needs a bit more polish/time put in to make it really shine =D
The anger thing, yeah had a few rough levels before that lol. I agree 100% about the swearing thing been working on it. It's funny you mention the end slate because i was working on it last night and I actually used to have one but lost all my files when my computer crashed last. The reason the facecam was so small was because my camera was really bad so making it any bigger made it all pixelated so that's why I don't use it anymore. And I didn't even think about adding music to the clip video. Thanks for the review. What was your opinion on my Thumbnails or Header on the channel. Some people seem to think if you use thumbnails like that it wont work but i've seen channels do it before and I also plan to add different types of content and adding a different color background that way people know what its for before even really looking at the thumbnail.
Okay so I watched the vid on your main page on Sakura Santa. Good audio levels but I'd suggest making the facecam a little bit smaller.
Commentary-wise it's mainly dialogue reading. There's very little commentary besides that but I did enjoy the Flithy Frank bits to add a bit of extra humour to it.
The game you're playing didn't really have any music or SFX do I'd suggest adding some (even if it's not related to the game) as right now it's extremely bare
The branding works with the endslates, banner icon etc but I'd suggest switching up the thumbnails a bit. Especially the Zelda one as it's kinda bland. Brighter colours, more contrast, bigger logo text (like in the zelda one).
That's all I got, hope it helps =][DOUBLEPOST=1456948977,1456948272][/DOUBLEPOST]
Lot of care, effort and time put into these! I appreciate it must've been a time consuming task to make them (good work!).
However couple things I'd point out:
*Some scenes were a bit dark and others the natural light from outside cast shadows. If you got a simple lighting rig of 1-2 stands with bulbs/umbrellas it'd do wonders for your camera work.
*Some arts of the dialogue were a bit quiet. I think due to the large spaces wherein you recorded it added a lot of echo/reverb so it may be difficult to correct.
*I'd suggest speeding up the credits a bit or even just having walls of credits jump-cut together.
*Bloopers during the credits would be a nice way to keep viewers watching whilst also watching the credits.
*Keyframing can help emphasise zooms or effect over time so I'd advise looking up some tutorials on YouTube to get an idea of what cool editing tricks you could experiment with.
Hope this helps, I'm intrigued to see what your future videos will be like =D[DOUBLEPOST=1456949449][/DOUBLEPOST]
Okay I went with the Bloodborne video.
*First off there was a large pause right at the start. If you leave pauses like that people will wonder if you're really putting effort into the video right off the bat. The old adage: 'First impressions make a man' (or woman! =p) hold true for videos.
*Your character standing still in the opener gives nothing for the viewer to watch whilst soaking in the information. If you say something like 'I'll show you how to riposte' for example if you simultaneously show an end-game riposte it gives context to the viewer as to what you're trying to explain.
*There's no music in the video, so I'd suggest adding at least a subtle tack in the background. Just to flesh out the video's overall impact.
*Jump cuts. If you've got a portion of the map you need to walk to, or need a moment to swap gear etc jump-cuts will prevent the viewer from manually skipping large chunks of your video. Remember: In a guide people want information. The quicker and more efficiently you can show them.dispense said info the better the response of your video.
*Could this video have been split up into several small videos in a playlist? You may have players struggling with one particular part of the gameplay so it'd be nice for them to get what they want easily and for others to just binge watch the playlist.
That's all I could muster for that video in particular. Insightful stuff, I just think it needs that little extra polish =D[DOUBLEPOST=1456950139][/DOUBLEPOST]
So many to choose XD Okay I went with Michael Jackson's earth song just as it's the longest i could see.
*Really neat idea! I love the way your video style is very consistent and your uploads are consistent.
*Other than the filter/timing I'm guessing there's not many edits in the video concerning manipulating the imagery. I think some keyframe zooms, spins, stretches etc might intensify the creepiness a lot XD
*The thumbnails don't do the video justice. The filter screen cap sorta fades the original images sharpness. Some contrast might fix it, but I'd suggest making a photoshop do-over to make it looks really spooky.
*Maybe even some imagery from other sources could be used to imply more meaning into the video.
Cool idea dude, hope my feedback is insightful =D[DOUBLEPOST=1456950529][/DOUBLEPOST]
Okay to start things of I want to talk about your channel design:
*I like your logo but your banner is a bit bare bones. If possible it might be an idea to ask someone to make you some new logos etc (I did recently and it's really helped!)
*Good eye-catching thumbnails.
*With the videos themselves I like the format of gameplay overplayed with news but I'd like to have seen the article in the most recent video over the top. That way it'd give context to the viewer.
*Very bite-size videos which is good, but I think due to the length you'd be able to get away with more videos per week.If people check in on your channel every day for their fix of 2-3 minutes of content you'll be on to a winner!
Still early days for your channel so there's not much more I can talk on, other than just keep it up! =D[DOUBLEPOST=1456951166][/DOUBLEPOST]
Okay here we go (Mario Maker):
*SUCH ANGER! Very passionate commentary (good stuff XD).
*However with that said I'd like to hear more than swearing. It's funny in moments but too much can get a bit repetitive. I'd love to hear more desperation or disbelief. Maybe even a tangent on how ridiculous the challenge is or what you'll do to the enemy.
*Have you thought about adding an end-slate? It'd easily link people to more content.
*Concerning the highlight vid I'd suggest adding a transition to other games (like Markiplier's 'Poof!' etc). It gives the viewer a chance to adjust and ques them to the change of content (I use a bear sfx/image).
* Text can help embellish a joke/reaction. Use this to your advantage.
*There's no music. Something chirpy usually works, but different music can really improve on humour.
*That facecam is teeny tiny! A little more vertical size (you could mask the horizontal extra) would be good. Right now it's too small to really see what you're doing.
*It might pay to make it a little shorter. Just so it's more of a teaser to your other series etc.
*Again: an endslate with videos from the compilation would help.
Hope this helps =D[DOUBLEPOST=1456951980][/DOUBLEPOST]
Okay let's get stuck in:
*I like the thumbnails. Lots of character and a very clean look =]
*Good AV quality.
*Nice bite-size videos.
*Honestly the only thing I can advise is improving your commentary. It'd be nice to have some more of it.
*Some new series may be cool. Highlights, comedy bits etc. Let's Plays don't draw in crowds of people so you need something extra if you want people to find you/subscribe.
Good overall dude, not much I could take apart =D[DOUBLEPOST=1456952627][/DOUBLEPOST]
Okay I've seen a few vids:
*I like the idea of the multiple character voices but I think they need more distinct personalities. Is one very angry, is one more timid, is one arrogant etc. It'd be nice to see more than just the linguistic connotations.
*Lot of content atm, I like the consistency. However I'd advise to spread it out over the week a bit. 3 videos in 24 hours and then a pause in the week overloads viewers for one day then leaves 'em hangin'.
*The thumbnails work but I think they need a bit more colour/character. The ones for your Day Z games are on the right track, but for the vegas one where it's a screencap of the page it just looks a bit bland.
*Also on the subject of the thumbnails the text used on some of 'em is really thin/dark and is hard to read. Remember: if the thumbnail is the size of your thumb on the screen and you can still make out the text you should be ok.
I like the idea of the videos but I think it just needs a bit more polish/time put in to make it really shine =D
Again thanks for the review!Your branding's solid. I guess it could be interesting to change up the background colour for different series but as long as they're distinct from each other I'd say you're fine =]