That`s funny because I have a quote that says otherwise *logs onto skype*
The thing about Fair Use is that on YouTube it's largely irrelevant as a defense. The DMCA takedown rules trump everything. Taking an issue to court, you may well win with a Fair Use defence, but it doesn't get that copyright strike removed or video put back up.
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That's a very interesting quote if true from Vultra. It's actually not all that surprising and makes one wonder about these nebulous licenses and whether they actually exist for most places. I'm starting to suspect that they don't in the general sense. Far more likely are specific embargo agreements around launch events, trailers and such. And as with many things on the internet, it stands to reason the proliferation of claims about which network has what license has spread all on it's own.
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Be careful. Don't upload anything that can be content matched automatically by software (copyrighted music or specific video such as movie scenes, cutscenes, intros, trailers). These things are content matched because they are the same every time, while gameplay cannot be content matched without a viewer physically checking it.
He didn't jump out and say it. There was a good bit of run around first of "Does vultra have any agreements with devs to allow monetization?" "You can monetize all games" --- Note, that doesn't actually respond to the question, it doesn't say WHY you can monetize all games. I kept digging and eventually got to the above quote, which was pretty much what I thought the situation was like... the networks just don't want to admit to it.
You need to know what questions to ask. You also want to ask yourself "If someone is trying to keep me from finding the truth, are our motives truly in line with one another?"
Good comments on all points. There is a very valid reason why this works with gameplay much better than other mediums:
- beneficial to both parties
- Work is very transformative and not repeatable
- Commentaries ARE typically rather educational
...snip...
The language isn't designed to stop kids streaming their games, or covering their costs, it's designed to stop big companies from using somebody else's IP to run a business.
We'll put together some language that will help community people navigate this easily, and give people workarounds.
However, I think you should edit the last part about Microsoft games. In the very article you linked to, a developer commented saying it's just legalese and isn't meant to stop people from monetizing game footage.
-A couple of episodes of my retro series were approved.
-The one episode of our Let's Play series that was up was approved.
-All my videos that did not have game play footage were approved.