The fame and fortune, of course. Duh!
I have recorded 54 game videos for my YouTube gaming channel so far. I enjoy making the videos and have a fun time doing them with the contestants. Yeah, I'm still brand spanking new so burn-out hasn't really come into the factor. In fact, regularly upping production values is still a thing with the channel. Currently, I've halted recording sessions while I install, test, and do dry runs on two new cameras. Bought two new LED back-lit lights for the set. Moved production from the dining table to taking over the entire living room. I also have five bookcases in route and will be using them for a real background instead of the current virtual.
But, yes, I fully expect there to come a time when the enthusiasm wanes. What do I expect to do then? Just keep doing. I do NOT view this as a hobby or a form of entertainment for myself. I am trying to replace my well-paying job I got with this and that is a high bar to get over. I know that once I am in a recording session, I'll be just fine. I have an editor and a graphic artist to do the post-production. So the only thing I really have to worry about is setting the recording sessions. Surprisingly, that is actually getting easier and easier. Part of the reason why is now the channel is live so I can give a link to it for them to check out and don't have to try to sell something that doesn't exist. And, eventually, WHEN my channel becomes successful, YouTubers, authors, and podcasters will start applying to appear on the show without me having to go out and get them. But as for how I plan to prevent burn out is simply by viewing this as a job. That's it. I don't know about you but I don't always jump out of bed and go, "YEAH!!! I get to go to work today!" But I still go to work. That's how I am approaching my channel. Yes, my channel formulaic but that's on purpose. No great Muse needs to always be whispering into my ear. I just have to come up with five topics and ... BAM! ... I got all I need to do another five-video competition series.