Flammy
Shooting Down Idiots
UPDATE:
Hi everyone,
While I haven't gotten all of my questions answered, you guys definitely provided some direction of investigation which sure helped me out. Channel is doing good. About to break 100k views per month and 500 subscribers.
I know a lot of you were curious about what I did/my content, so here is my channel is flammy5 [can't post links, linked in signature] In short I produce videos for a multiplayer iOS game (yes, a mobile only game) called Clash of Clans. It has a surprising amount of depth for an iOS game, not to mention it has been holding top of the charts sense its release in early august. This caused a very respectable amount of search traffic to appear online, which I have been able to ride so far. I will be answering questions in depth over on reddit (see next paragraph) --- I also have a video linked there for my channel overview and reasons why I was successful.
I'm still looking for more advice but I'm continuing it over on Reddit [Reddit.(om/r/PartneredYoutube] [can't post links, not enough posts, sorry viewers] So come drop by and ask any questions or help me with any of my refined questions. The /r/PartneredYoutube community there is small but growing.
Thanks again and peace,
Flammy
End UPDATE. Start original message:
----------------
So after poking around the forums I feel sort of bad about posting this...
I had created a YT account way back when, uploaded a few things randomly a few years back ... only started uploading videos + commentary for real last month.I managed to get about 400 subscribers and about 80k views in my first month. I'm currently at ~25 subs per day, 5,000 views per day. Note this is higher than the past month's 80k total might indicate. Which I know so many of you would really like to get and I feel bad just strolling in going 'tada look at me'. I don't really want my channel to become the topic of discussion so I'm not going to link it to it. I will say I was writing other guides (text + pic based) for a community and started using videos as supplementary material, but then other people started noticing (which surprised me). Also I'm not a AAA or indie or retro title, which most of you seem to jump to.
Issues/concerns:
Hi everyone,
While I haven't gotten all of my questions answered, you guys definitely provided some direction of investigation which sure helped me out. Channel is doing good. About to break 100k views per month and 500 subscribers.
I know a lot of you were curious about what I did/my content, so here is my channel is flammy5 [can't post links, linked in signature] In short I produce videos for a multiplayer iOS game (yes, a mobile only game) called Clash of Clans. It has a surprising amount of depth for an iOS game, not to mention it has been holding top of the charts sense its release in early august. This caused a very respectable amount of search traffic to appear online, which I have been able to ride so far. I will be answering questions in depth over on reddit (see next paragraph) --- I also have a video linked there for my channel overview and reasons why I was successful.
I'm still looking for more advice but I'm continuing it over on Reddit [Reddit.(om/r/PartneredYoutube] [can't post links, not enough posts, sorry viewers] So come drop by and ask any questions or help me with any of my refined questions. The /r/PartneredYoutube community there is small but growing.
Thanks again and peace,
Flammy
End UPDATE. Start original message:
----------------
So after poking around the forums I feel sort of bad about posting this...
I had created a YT account way back when, uploaded a few things randomly a few years back ... only started uploading videos + commentary for real last month.I managed to get about 400 subscribers and about 80k views in my first month. I'm currently at ~25 subs per day, 5,000 views per day. Note this is higher than the past month's 80k total might indicate. Which I know so many of you would really like to get and I feel bad just strolling in going 'tada look at me'. I don't really want my channel to become the topic of discussion so I'm not going to link it to it. I will say I was writing other guides (text + pic based) for a community and started using videos as supplementary material, but then other people started noticing (which surprised me). Also I'm not a AAA or indie or retro title, which most of you seem to jump to.
Issues/concerns:
- Continuing from the last sentence in the above paragraph, I'm not sure how much room there is to grow. I'm in a low volume area, but it is even lower competition which helped me get noticed, I assume. First off, will partners not like the 'niche' nature of my videos, despite my view count?
- What are Machinima's 'guidelines' for subscriber base/views per month? I haven't seen anyone quote hard numbers
- Are there other issues related to machinima other than the 'we will always own your content' language in the contract?
- What other partners should I be aware of for my size?
- How does my sudden growth look like from a partner point of view? I probably can't maintain same growth rate going on indefinitely but at the same time my sub count and total view count are limited to one month's accumulation.
- None of my videos were huge hits, which shouldn't be surprising given my niche postion, but all have 1,000-10,000 views. So i guess that shows stability/staying power.
- Do partners care that these high numbers are partially driven by lots of videos? I uploaded about 40 videos over the last month. I try to upload every morning.
- Do I lose a lot of the benefits partners offer by being niche? For example I highly doubt any have licensed my game.
- Overall, what is your general advice? Strike while the iron is hot? Wait a few months? Other? Depends on something else?