WolfWraith
I Love YTtalk
I keep reading 1 of the most common pieces of advice for doing Let's Plays is to write down notes & stuff to talk about during the LP.
I want to know what exactly you'd write down for that kind of thing? And how would you structure it? How would you know where & when to say what you had written down? How do you do this without taking the fun out of LPs as well?
Normally as far as my notes go, I usually have the developer/publisher name written down & a very short sentence or paragraph about the game which I usually try to get through quickly to prevent boardem for the viewers, but then what the hell else would have written down? lol
I've recently tried to start commenting more on the things I'm doing, what's going on and even trying to comment on certain things I might like about a mission, event or little bits in a game, which has helped me to keep talking a lot more in LPs but I still feel like it's not enough.
1 of my biggest weaknesses when doing LPs is that I can get distracted way too easily by something happening in the game or by what I'm doing (this can cause me to shut down temporarily until whatever it is in game has finished), which is why I only write the essentials for the first part of the LP to inform people of what the game is and who it's made by. But I'm planning on trying a new LP but I want to add a little more professionalism to it to inform people about the game a little more instead of just going by pure reactions. I was doing a LP for a game called Defiance and I noticed it's where my commentary exceeds other games I play because I'm not as focused on doing too many things as I would be in say Ac4 which requires more focus. But I STILL get distracted sometimes, I'll be in the middle of saying something, something happens and I completely forget after whatever happened, I even told my viewers many times I forgot what I was saying which I'm sure some of them are fine with but it's still a bit unprofessional. I'd also like to point out that I don't want to memorise stuff mainly because I feel like it'd take away a lot of fun, hence why I've sort of stopped doing reviews, it's way too much work to script and memorise and record. I don't want to sit down for a few hours or days even just to memorise stuff before I touch a game.
I want to know what exactly you'd write down for that kind of thing? And how would you structure it? How would you know where & when to say what you had written down? How do you do this without taking the fun out of LPs as well?
Normally as far as my notes go, I usually have the developer/publisher name written down & a very short sentence or paragraph about the game which I usually try to get through quickly to prevent boardem for the viewers, but then what the hell else would have written down? lol
I've recently tried to start commenting more on the things I'm doing, what's going on and even trying to comment on certain things I might like about a mission, event or little bits in a game, which has helped me to keep talking a lot more in LPs but I still feel like it's not enough.
1 of my biggest weaknesses when doing LPs is that I can get distracted way too easily by something happening in the game or by what I'm doing (this can cause me to shut down temporarily until whatever it is in game has finished), which is why I only write the essentials for the first part of the LP to inform people of what the game is and who it's made by. But I'm planning on trying a new LP but I want to add a little more professionalism to it to inform people about the game a little more instead of just going by pure reactions. I was doing a LP for a game called Defiance and I noticed it's where my commentary exceeds other games I play because I'm not as focused on doing too many things as I would be in say Ac4 which requires more focus. But I STILL get distracted sometimes, I'll be in the middle of saying something, something happens and I completely forget after whatever happened, I even told my viewers many times I forgot what I was saying which I'm sure some of them are fine with but it's still a bit unprofessional. I'd also like to point out that I don't want to memorise stuff mainly because I feel like it'd take away a lot of fun, hence why I've sort of stopped doing reviews, it's way too much work to script and memorise and record. I don't want to sit down for a few hours or days even just to memorise stuff before I touch a game.