Nintendo's new creator program and why you should avoid

CaptainSauce

Super Poster
For anyone who did not know, any video posted to youtube since 2013 that contains Nintendo property has had 100% of revenue claimed by the company. This is why Nintendo content has all but disappeared from popular youtube gaming over the years. Recently, Nintendo has opened a "creator program" where they will split revenue 60/40, or if you're a dedicated Nintendo channel, 70/30.

Some people see this as a step in the right direction and are eager to get on board, but this may end up being one of the worst things to happen to youtube gaming in years, and here's why. For anyone wanting visual representations, boogie2988 made a good video of this yesterday.

The Money Split
1$ earned by google ad revenue is split: 40-45% youtube 55-60% creator, leaving you with 60 cents.
Then you pay nintendo, 24 cents to nintendo, 36 cents to you.

At the end of the day, you are getting about 1/3 of the profit share from your work.

Who this affects
In my mind, there are 3 types of youtube gamers:
Those that don't do it for money, so they would have posted Nintendo based content anyway.
Those that are up and coming that can't afford to give away 40% of their minimum wage income.
And those that are highly popular, who have no reason to give up thousands of dollars in Nintendo taxes when there are so many other games out there.

Popular arguments have come in the form of "Nintendo saved gaming in the 80/90s you should be ashamed" and "they have every right to do this it's their property". While Nintendo did do a lot for gaming, and they are totally within their right to do this, no one wins from this. Both youtubers and Nintendo suffer.

Youtubers will continue to avoid Nintendo content, and Nintendo will continue to suffer as a company even with the pennies they take from those that do get on board.

The real danger
IF THERE IS ANY PART OF THIS YOU READ, LET IT BE THIS
The real danger in all this is not in Nintendo itself. Youtubers can just avoid using their games for content as usual. No one is mad at nintendo for not letting them use their games, it's a shame since most people would like to, but there is no false sense of entitlement here. There are plenty other games to play. The real danger is the precedent that it sets. If many people get on board with this, if this is a financial success for Nintendo, other gaming companies will follow suit. Youtube gaming content will no longer be viable as a source of income and most creators will close up shop. This is why you should not be a part of this.


The Opinion
If any gaming company needs exposure, it's Nintendo. If you haven't kept up to date on finances of gaming companies, let's just say Nintendo isn't doing well. They will spend hundreds of thousands of dollars on commercials and internet ads, but demand money from people who are willing to advertise their games for free. They have been abandoned by many 3rd party developers and have failed to start up new IPs at the same pace as competitors. Nintendo is isolating themselves from the rest of the gaming community and have no interest in anything other than selling you a game for 60$ and making sure all you do is play it their way.

The reason companies like valve have skyrocketed is community. User generated content sold in games, being a part of games and showing them off on youtube. It's how minecraft went from a poor lego simulator to a 2.5 billion dollar microsoft purchase. Yet Nintendo wants to do the exact opposite and shun community. In fact the most popular series they've made over the past decade, Super Smash Bros, is competitive not by their design, but by a dedicated community striving to make this game taken seriously.

I leave you with this:

Without going into great detail about CPM, paid vs. unpaid views etc. this is a very generous estimation IMO.
If a youtuber makes 1$ for 2000 views on a video, it would take Nintendo 120 000 views under their old and 300 000 views under their new program to make up the value of 1 game. Does anyone really think that of 300 000 people watching this game, not 1 of them will go buy it? Does anyone win from this new creator program?
 
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Thanks for telling us this!
It's quite interesting, in some way. Didn't even know about that you can't LP any content by Nintendo.
 
I was thinking the same thing too about other games companies taking note and wanting in on something similar for themselves, after all they are for profit businesses so I cant see them turning down easy money.
 
Few things wrong here, first off Nintendo would pay you not your MCN so there's no cut taken there.
(Also YouTube takes 45% not 40% and this is always taken no matter the channel so it's almost not worth the mention and they take it for their work so you don't "Do all the work", do you do adsales, develop the website, host all the videos/ images?)

Secondly, if you have an audience that watches your Nintendo content you are much better off taking 60-70% than taking nothing..
Whole post makes little sense tbh :p

"Does anyone win under this new program"
Yes, you.. who's just gone from getting 0$ of say $100 to $60-70 of $100..
 
Few things wrong here, first off Nintendo would pay you not your MCN so there's no cut taken there.
(Also YouTube takes 45% not 40% and this is always taken no matter the channel so it's almost not worth the mention and they take it for their work so you don't "Do all the work", do you do adsales, develop the website, host all the videos/ images?)

Secondly, if you have an audience that watches your Nintendo content you are much better off taking 60-70% than taking nothing..
Whole post makes little sense tbh :p

"Does anyone win under this new program"
Yes, you.. who's just gone from getting 0$ of say $100 to $60-70 of $100..

You may be correct that partners will not take a cut if it's straight from Nintendo, I had wondered why a couple people didn't cover that. Ive read a couple sources so far quoting 40% youtube cut but it may very well be closer to 45%. Either way im not objecting to any cut besides the Nintendos and even than thats besides the main point. Thanks for pointing this out ill edit the main post.

The mentality of "70% is better than nothing" is the problem. A slap in the face being better than a kick in the nuts is the mentality that will ruin this for everyone. No one has a channel that makes Nintendo content for profit because that couldn't exist. These people you claim are "now getting 70% rather than 0%" aren't out there because people either made videos on other games and got whole profit, or didn't care about money and made videos on Nintendo games without ads. Moving forward, how many gamers will play Nintendo games at 70% wage rather than literally any other game out there for 100% wage is going to set a dangerous standard, and just about every large youtuber ive seen on twitter has come out against this saying they will continue to avoid Nintendo content.

The whole point that escaped you is that if this is a success for Nintendo, other companies may follow suit, and before you know it no one can make a wage on gaming videos. Gaming is the only reason im a part of youtube as I subscribe to dozens of channels, most of which do this for a living. I don't want to see things go downhill because people can't see this deal for what it really is. The comments I see from people saying things like "all you do is scream over a video, you don't deserve any of the money be grateful to Nintendo" is frustrating to no end after seeing people spend 8-10 hours a day editing together a 20 minute video.

There's also the added confusion that in the grand scheme of a gaming company, Nintendo isn't going to make relevant money on this. All they're doing is creating public backlash for a company that is already having massive issues and further secluding themselves from the rest of the industry. Simply put:

Content creator makes a 300k view video, 2 games are purchased from viewers, both sides profit. (this is the situation for everyone else in the gaming industry)
OR
Content creator doesn't make a video, Nintendo gets no ad revenue and no game sales, both sides lose. (this is and will continue to be Nintendo's situation)

There is no reason to make a Nintendo video where they have their cake and eat it too since there are thousands of non-Nintendo alternatives where you don't have to pay significantly extra to produce.

TLDR Nintendo content doesn't matter, the standard they could start which could cripple youtube gaming as whole does matter. Buying into this deal is like telling the rest of the gaming industry "we're ready to give you 40% of our profit if you'd like it".
 
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Actually looks like to me Nintendo is acting just as a normal network would, key difference being that they own your content copyrights so you don't have any leverage to ask for a better share cut. It's like take it or leave it.

On the other hand, the concern about this setting a precedent for gaming companies to ask for a fee on your YT videos is completely valid.
 
Update. If you apply for your whole channel to be on the Nintendo network, you will have to delete all gaming videos that are not on the Nintendo 'white list' of approved Nintendo games.

If I ever did a gaming channel, there's no way I would give somebody so much control over my content.

http://venturebeat.com/2015/02/04/n...to-3-days-to-process-creators-program-videos/
Ridiculous program all-round a decision to implement was very likely made by someone with little knowledge of the YouTube eco-system.
I could see it being done away with and the conceptor let go within 2-3 months while they keep the lost reputation.

You can see why someone who maybe does not know all the facts would say "ok, it's our copyrights so we should earn a large slice of the money" but anyone who has does any research into the legal side of things or even the fact that they will be turning away a fairly substantial portion of channels wanting to upload their games and in turn making them revenue through game purchases.

Also speaking of dealing in subjects you don't understand :p
Venture Beat said:
it’s further making the point that Nintendo doesn’t really understand YouTube
Venture Beat said:
this split is done after YouTube takes its 40 percent.
 
Update. If you apply for your whole channel to be on the Nintendo network, you will have to delete all gaming videos that are not on the Nintendo 'white list' of approved Nintendo games.

I suspected that this would happen. There is a real mire of copyright problems that arise if Nintendo begins claiming ad revenue from videos of competitor products.
 
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