FPS dies when recording

Post several pics of your CPU usage while recording and playing at the same time.
Unable to get "rapid screenshots" as I use the "prt sc" (print screen) screenshots.

These the game's 3 FPS count (I can confirm the 3 FPS is real, not a mistake on the counter) and then the CPU (and RAM) usage.

Just finished recording and editing another video on a game with more CPU/RAM usage, and the FPS didn't go under 30 (Would be higher if I wasn't using VSync) even while recording.

EDIT: And Uplink doesn't really change when left idle; It just idles, practically frozen. Only thing that moves when playing (if you aren't doing anything) is the in-game timer/clock.
 

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Unable to get "rapid screenshots" as I use the "prt sc" (print screen) screenshots.

These the game's 3 FPS count (I can confirm the 3 FPS is real, not a mistake on the counter) and then the CPU (and RAM) usage.

Just finished recording and editing another video on a game with more CPU/RAM usage, and the FPS didn't go under 30 (Would be higher if I wasn't using VSync) even while recording.

EDIT: And Uplink doesn't really change when left idle; It just idles, practically frozen. Only thing that moves when playing (if you aren't doing anything) is the in-game timer/clock.
Most people disable vsync and you should too, in your case
 
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