Uncivilized Elk
I Love YTtalk
Ask them in a way that it shows how it benefits them and not you. For example you could say "if you like my videos subscribe to my channel and you'll be notified of future videos" or "Subscribe to my channel so you won't miss any new ones"
I LOVE this (sarcasm). Subscribe to my videos! Why? Well, let me pretend that I think you're an idiot who doesn't understand what the point of subscribing is and tell you what subscriptions do in general!
I think I would de-subscribe out of principle when hearing this from a channel I was already subbed to.
Also, when people do these reminders because they think the viewing audience is too stupid to remember that subbing is a thing, well... to use a sexual metaphor, I go flaccid.
As for sub notes or vocal asking for subs barely a few minutes into a video, if I'm new to a channel I will often be on the fence and very skeptical of the video, even if I come out of a video liking it. If I'm asked for subs before the video ends, not only does it make me lose immersion in the video if I was immersed, but if I wasn't totally "sold" when that CtA comes up, I will exit out of video.
Really I wish there were more polls conducted to figure out if people like me make up a chunk of the population or if I'm really rare. Knowing how negative the internet often is, I seriously doubt there are only a handful of people who get annoyed by "call to actions".
And the problem with knowing how things turn out is that if your channel is generally growing, and just existing and making more videos makes it grow, de-coupling how effective certain strategies are from the background noise is ridiculously difficult. The best you can do is make annotation links which link to a direct sub to your channel, because then YT at the very least tells you how many people used this to sub to you. It will of course not tell you how many people purposefully decided to not sub due to that. If you have sub requests at certain times in the video I guess you can check audience retention to see if there's a drop, but as we all should know when you do studies you need a "control". Controls on YT aren't a thing. At best you can get statistical relationships but only from massive #s, which a lot of smaller channels don't have.
I dislike Game Grumps (some of their stuff is funny, most of it is godawful, especially nowadays), but they had a while where they would ask for subs during the video - it was even intended to be a recurring joke. Their fans went ****ing crazy about how annoying it was and they canned that pretty fast (they might still ask at the end, but I have no idea if they do or not).
As for audience retention, I just (shudder) checked PDP's videos, a lot of his gameplay videos go over 20 minutes. If that audience can handle it, I'm pretty sure a general audience can handle longer videos.
If a person is actually liking your video, they will come back and finish it if they can't in one sitting. If they like it, more is better. If you're making videos with the intent of having viewers barely like it or be lukewarm to it (why, why would you be doing this?), then you can worry about it being too long. I find it ridiculous to worry about a video being too long because of viewers' "attention spans". It should be a worry if you think you have too much filler. The problem otherwise wouldn't be the length, would it, it would be that people don't want to pay attention to your stuff, which is a whole other problem.
Aaaaaand rant over.
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