Youtube Has Changed (MW2 Commentary)

ChintzyTurtle

Fastest Turtle on YTTalk
So I decided to go back and play some classic modern warfare 2 which is probably one of my favorite Call of Duties in the series and I did quite well so I did a commentary over it basically talking about how youtube has changed in ways that affect progression of your channel, layout changes.

 
So, I went to listen to your commentary and it reflects some things that I've been thinking about lately. I recently had a report from Google written up by one of my writers at SiliconANGLE:

http://siliconangle.com/blog/2013/07/03/google-study-highlights-the-power-of-video-games-on-youtube/

As a game-channel creator, I'm sure you might find the above interesting.

The community of YouTube and popular-vs-small-channels certainly has its own topic here. In the beginning people found themselves in a relatively untested market: making videos wasn't really that easy, there were few channels with any good content, lots of viewers wandering in--also YouTube was designed to direct viewers to content makers.

Then slowly YT shifted away from a model that directed viewers to creators and to something that made YT money from advertisements. Now it's harder for creators to find an audience because most of the time viewers are being shuffled to advertised videos, relevance has been stifled, and bigger channels dominate because they already have the sheer momentum to keep going.

Fortunately, the old ways still work, networking still helps produce good smaller community channels, audiences can eventually find their way into niches for people to communicate with and interact with. It's just all this will be done in the metaphorical shade of the bigger channels.
 
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