Tips on synching

fatcat321

I've Got It
I would love to get some tips for making synching accurate and easier , for iphone gameplays i record the screen with different software and my voice with another , i end up going through alot of hastle to sync them and it is still imperfect , i would love some great tips to ease up the process , thanks
 
I use Audacity

My best advice for Audacity recording is to go ahead and start recording with Audacity, give a countdown, and as soon as you finish that countdown, hit the record button for the game. Then you just cut out everything from the countdown and before it, and cut the rest of the audio where you ended the video.
 
My best advice for Audacity recording is to go ahead and start recording with Audacity, give a countdown, and as soon as you finish that countdown, hit the record button for the game. Then you just cut out everything from the countdown and before it, and cut the rest of the audio where you ended the video.
Well , thanks for the reply , so basically there is no real shortcut , you need to do a countdown thing and then get the timing right and everything . I find it difficult to get the correct exact moment though , i mean in gameplays it has to be perfect . Ill try out your technique though .
 
Well , thanks for the reply , so basically there is no real shortcut , you need to do a countdown thing and then get the timing right and everything . I find it difficult to get the correct exact moment though , i mean in gameplays it has to be perfect . Ill try out your technique though .

This technique makes it really easy to find where you started the video, and everything after that should be a cakewalk. You just have to match the length of the video to the length of the audio to find the spot where you stopped. This is all really helpful in Audacity, I use it to make my videos and it syncs them perfectly.
 
This topic is always funny to me because people don't think of the incredibly simple solution.

Set Audacity to start recording. At the same time that you start recording the video feed, snap your fingers. Then just cut your Audacity track where the spike appears and your video and audio will be perfectly in sync.

(The reason you snap your fingers is it creates a loud spike that is very short in duration making for an easy cut point. Any loud short duration sound will work.)
 
This topic is always funny to me because people don't think of the incredibly simple solution.

Set Audacity to start recording. At the same time that you start recording the video feed, snap your fingers. Then just cut your Audacity track where the spike appears and your video and audio will be perfectly in sync.

(The reason you snap your fingers is it creates a loud spike that is very short in duration making for an easy cut point. Any loud short duration sound will work.)

I myself don't do that because I can hardly snap xD That's why I suggested the whole countdown thing.
 
I myself don't do that because I can hardly snap xD That's why I suggested the whole countdown thing.

The countdown is ok but only if it's base gameplay because being off by a little bit (few milliseconds) doesn't matter. It's not as sharp of an edit point and if you use that method along with something like a facecam, you'll often find that you're just a few milliseconds too soon or late and it will sometimes look funny. By using a sharp noise (You could just say beep very quickly and loudly for the same effect) it gives a more precise place to cut the audio track.
 
I myself don't do that because I can hardly snap xD That's why I suggested the whole countdown thing.

That's why if you ever watch people like "SourceFed" they clap in their bloopers before they start to talk. Clapping makes it easier to find the spike.
 
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