Software for commentaries

Shlanga

Well-Known Member
Hi there! Would anyone please help me here?

1) What software do you guys use when recording your commentaries over a video you've recorded, for example, how people do gameplays? Is it Audacity that you use? Any other, BETTER software for this one?

2) Also, how complicated is this? After you have the video, you then record the voice separately, and add them up using some other software, or would something like Audacity provide this option already when recoding the voice (so that it'll go straight on top of the video)? Can you adjust the sound of the video AND the voice during the editing process, so that sometimes you can have video's audio louder than your commentary and vice versa?

3) And the last one, does software like Adobe Premiere or Sony Vegas provide this option to record a voice over the video, with the ability to adjust the volume (etc.) while in the process of editing the video over there, with maximum audio quality? If yes, then is that complicated or more comfortable than using a separate software for particularly this solo purpose?

Thank you! Your support is much appreciated guys :)
 
Well i guess I'll help you out paaaal. I'm quite new here but I know my way around programs.

For one, Audacity is a brilliant program, simple, free and does everything you need. Most commentators Im aware of record their sound separately, usually having their video capture software recording their gameplay and the sound that comes with it, while having a separate program record their vocal. (For best use, in my personal opinion, wearing headphones eliminates the possibility of your vocal mic picking up your computers sound, which is already being recorded) This allows clearer quality recordings no matter what spec your microphone is.

Secondly as far as I'm aware, audacity doesn't allow you to sync up your commentary recording with your video's. That is usually done in the video editing software, Premiere pro, Final Cut, Imovie etc. But if you're unable to get those, you could simply do it in Windows Movie Makers, it's a simple case of just getting the timing right.

And thirdly, again it is usually the video editing software that allows you to play with both sound files, but more often than not it is very simple to shift the volume of either sound clip to make your voice more clear or your gameplay SFX stand out, I'm pretty sure a few programs allow you to record both at the same time, but in all honesty that is unneeded hassle and while recording the voice separately may seem like more work, it is usually the easiest way forward.

Hoped that helped!
 
Hey, thanks for that!

I've got some more questions. So, for gameplay, the best software to use is FRAPS and AUDACITY. When doing a live commentary - recording your voice when playing - how do you people go about it? Do you turn on Audacity, then FRAPS, and go to a game, then save it all and try to sync everything when editing?

And when recording commentary after, what is the process? Do you let the FRAPS video run, turn Audacity on, watch your recording and commentate, and then edit the voice over in through video editing software, or is there an easier way?
 
dude, advice from an experienced commentator - Get rid of audacity.. Fraps can record an external voice from a mic input itself, so that way the 2 tracks will be linked perfectly! :D

Also, I would recommend Bandicam over fraps, it uses less CPU and does the same thing.
 
Well that way is completely up to you, for more detailed sound editing keeping the two programs seperate is more handy. While usually I turn on Audacity, and then when you load up your game and fraps, you get to a place you want to start from. Make a loud sound so that your sound file shows it in the wave. Then you have a book mark as to where you should begin on your sound file. If that makes sense?
 
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