League Of Legends Stream Help

Shrocko

I've Got It
Okay so here is my problem: If I try to stream League of Legends in borderless windowed mode, using window capture or game capture in OBS, I get huge frame drops in game. However, if I play in full screen, and use game capture, I can run it fine at 60 fps. How do I make it so I don't lose frames in borderless?

Specs:
60 download
5 upload

2 monitors (i only play league on my primary monitor;everything else is on my secondary)
i7
gtx 750 ti
8gb ram
 
Are you streaming in 1080p60? If so it's possible that your upload isn't capable of it unless your bit rate is lower than 5mbps.
 
Are you streaming in 1080p60? If so it's possible that your upload isn't capable of it unless your bit rate is lower than 5mbps.
Well that would reflect in my stream wouldn't? My upload shouldn't affect my ingame FPSt
 
Well that would reflect in my stream wouldn't? My upload shouldn't affect my ingame FPSt

Read it wrong, thought you meant stream lag, streaming is very, very heavy on the CPU, and will cause issues in game since your CPU is trying to process a game and encode+upload at the same time.
 
Read it wrong, thought you meant stream lag, streaming is very, very heavy on the CPU, and will cause issues in game since your CPU is trying to process a game and encode+upload at the same time.
I have an i7, and that's a really good CPU, and like I said, I get 60 fps ingame on fullscreen, I only lose ingame frames on borderless, but I want to play borderless when I stream
 
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