Adobe Premiere Pro CS6 Upload Problems

TheStrykerForce

Active Member
Hey there guys, it's AJ here.

Recently, I've uploaded a video that was exported from Adobe Premiere Pro CS6 to YouTube, in full 720p HD quality. However, when viewing on SD (360p and 480p), I've noticed that the video tends to get really blocky, and blurry, particularly when lots of motion occurs, and when large amounts of objects are on the screen.

I thought this was normal, until I compared my video to other people's, and saw that their videos had much less blur and blockiness, and were the same resolution as mine.

Hence, I was wondering what I can do to ensure I upload the best quality gameplay commentaries to YouTube. Please recommend some export settings as a reply if you can!

Here are a few export settings of my video:

NOTE: "Original" refers to the raw footage, "Exported" refers to the final exported video from Adobe Premiere CS6

Recording device: Elgato Game Capture HD
Original video bitrate: 26.3 megabytes per second

Resolution: 1280 x 720
Target Bitrate (Exported Video) : 30 megabytes per second
Maximum Bitrate (Exported Video) : 30 megabytes per second

Framerate (Original & Exported Video): 59.94 FPS

Bit Rate: VBR (Variable Bit Rate)
Level: 4.1
 
Here with SiegeTV, H 264 it's awesome, mantains quality and size, another thing, the blocky thing has happened to me when i upload 60 fps videos, do a test forcing the fps to check if that is the problem
 
yeah h 264 is the bomb for youtube videos, it is in the industry of media, h264 is a draft setting, but for youtube I wouldn't worry about losing your deep black tones, because people don't mind, so use h 264 and save yourself a lot of hassle too, because it renders mega fast in h 264 1080
 
yeah h 264 is the bomb for youtube videos, it is in the industry of media, h264 is a draft setting, but for youtube I wouldn't worry about losing your deep black tones, because people don't mind, so use h 264 and save yourself a lot of hassle too, because it renders mega fast in h 264 1080

That's the thing though, I actually did export with the H.264 Codec. I'll upload a picture in a second for you guys to see.
But it's still really blocky, even with the H.264 Codec.
 
Change the output format to H.264 then either Youtube HD 720p/1080p or Vimeo HD 720p/1080p.

Obviously pick 720p or 1080p depending on your desired output. Vimeo settings make larger files but are generally better quality. the Youtube settings built into Premiere will make it at Youtube standard so processing time on youtube will be very quick.

Lower your target bitrate to 12.00 and then use vbr 2 pass
VBR 2 pass = double the render time, hardly any difference.
I wouldn't waste my time with it tbh...
 
Change the output format to H.264 then either Youtube HD 720p/1080p or Vimeo HD 720p/1080p.

Obviously pick 720p or 1080p depending on your desired output. Vimeo settings make larger files but are generally better quality. the Youtube settings built into Premiere will make it at Youtube standard so processing time on youtube will be very quick.


VBR 2 pass = double the render time, hardly any difference.
I wouldn't waste my time with it tbh...

My 5 min videos only take on average 11 mins to render, I don't really need to half that time, plus it only shaves literally 2 mins off not half
 
My 5 min videos only take on average 11 mins to render, I don't really need to half that time, plus it only shaves literally 2 mins off not half
In theory it should be around double the render time as the first pass only works out what parts will be the harder parts to render (e.g. need more CPU power) and then second pass actually renders the video.. so it's like it's rendering 2 times but only giving you one output video, normally the only different you get is a slightly smaller file.
 
That's the thing though, I actually did export with the H.264 Codec. I'll upload a picture in a second for you guys to see.
But it's still really blocky, even with the H.264 Codec.
okay well you might be experiencing some hardware issues, but I doubt it, often these recording devices run into issues visually, like my roxio gamecap broke without warning a while back (before i started making pc videos, a lot more reliable btw, so if you like PC games switch over ;) ) google it dude, if you can find the answer on google then you don;t have to wait for forum posts about it :) and you can advance faster :) but if you can't find it on there then i'm happy to continue finding a solution with you
 
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