Selective Monetization

Having tried recording a video game, I can say that it is a very dodgy game on what's allowed and what is not in regards to copyright. However, when the video is set on whether or not a video is allowed for monetization without a copyright claim, and just solely going off of whether YouTube likes it or not, the odds of successfully appealing your video for this game to be monetized is almost non existent.

The one frustrating factor that I have with this is that certain videos of the same exact game are being accepted for monetization while others are being denied. I could only assume that within these specific videos there are excerpts of ingame music that arise, which is completely unavoidable. Videos without any music seem to be fine; so what's the deal? Why am I allowed to monetize videos of one game, and be denied to monetize videos of that same exact game? Not only that, but why is it that I am allowed to monetize an entire collection of videos of one game that has the soundtrack constantly playing, but still being denied of other games with a different soundtrack?

I feel as if the entire YouTube Monetization system is skewed in such a way that actual people do not glance at the true content. I would assume that since all the videos have live commentary covering the gameplay and music that it should be able to pass along freely, since that would be considered my content. I currently have three of six videos of a game being denied of monetization, and one of those three I am unable to appeal the rejection after the first appeal attempt.

I hope that this thread hasn't been too confusing, and I'd like a bit of advice on how I should approach the other two videos without them being permanently denied as well.
 
This is a reasonable question, and since I don't work for Youtube I don't have a insight on their copyright detection algorithms, but what I can tell you is that there is no way in this world that a person looks at every video that I up for monetization, with over 24hrs of content uploaded each second google would need a very large personell to do this, its mostly done by software which looks for specific things, for example if it detects certain pattern in music which it is programmed to recognize as a game video it will usually block the monetization request and possibly flag your video for copyright, easiest way to avoid this is to place a invideo recording of your self as the game is being played, thus you can claim that you are creating original content, and you really are, hope this helps
 
It's understandable that YouTube does not have actual people search through the massive amounts of content that's uploaded daily, however it'd be much more logical to have actual personnel scan through content that has been flagged for copyright, since, a situation such as mine, is not actually the case. This is more of a personal belief, and I'm certain that YouTube has in no chance have an open mind for that.

There also seems to be the case that there are two sorts of copyright claims. One being a "matched third party content" claim (which disallows monetization unless successful appeal) and the one in which YouTube basically questions a video, asks for information in 500 text, and then have a 50/50 chance of it being accepted or being permanently denied. The only difference between the two is that the "matched third party content" gives a company name and the reason for the claim for specific content in which allows you to do some research on it. However, the YouTube system is basically bullshitting everyone, denying the person any information other than the chance to appeal the video, which is almost always denied unless you have a signed license, which many people are unable to retrieve.

And as far as having an invideo recording of myself, I wouldn't like to take up that option unless there really was no other choice.
 
Before i got partnerd i very carefully selected what to monetize, the only game i was sure if of that i could monetize without problems was Minecraft.
You should do some good research before monetizing something :)
 
It's understandable that YouTube does not have actual people search through the massive amounts of content that's uploaded daily, however it'd be much more logical to have actual personnel scan through content that has been flagged for copyright, since, a situation such as mine, is not actually the case. This is more of a personal belief, and I'm certain that YouTube has in no chance have an open mind for that.

There also seems to be the case that there are two sorts of copyright claims. One being a "matched third party content" claim (which disallows monetization unless successful appeal) and the one in which YouTube basically questions a video, asks for information in 500 text, and then have a 50/50 chance of it being accepted or being permanently denied. The only difference between the two is that the "matched third party content" gives a company name and the reason for the claim for specific content in which allows you to do some research on it. However, the YouTube system is basically bullshitting everyone, denying the person any information other than the chance to appeal the video, which is almost always denied unless you have a signed license, which many people are unable to retrieve.

And as far as having an invideo recording of myself, I wouldn't like to take up that option unless there really was no other choice.

While I'm no gamer, you must be writing down something that is putting YouTube off monetizing your video. If I ever do get a request to provide more details on rights they approve and monetize my video within 24 hours. They have never rejected monetization on any of my videos (on several different channels) after me providing more info on the content and rights.

Check out:
http://support.google.com/youtube/bin/answer.py?hl=en&answer=2490090
http://support.google.com/youtube/bin/answer.py?hl=en&answer=1311196

Submitting additional information to YouTube is reviewed by staff and not by a robot.
 
easiest way to avoid this is to place a invideo recording of your self as the game is being played, thus you can claim that you are creating original content,

Not to be noobish but what do you mean by in video recording of yourself do you mean commentary or actual video of myself playing the game like how seananners or other youtube gamers do that.
 
Not to be noobish but what do you mean by in video recording of yourself do you mean commentary or actual video of myself playing the game like how seananners or other youtube gamers do that.
Both, a webcam recording of your hands on the controller or keyboard, or a video of you making commentary during the game and then just put the two videos together by using a video editing program similar to what people like Seananners do
 
for the moment i didn`t have any problems monetizing my minecraft videos and smaller flash games as well witch should be even more sensitive of the copyright issues bcuz of the page they are hosted in but for the moment i`m still experimenting with what i can put and what nt and don`t take example the big channels bcuz they get a free pass with some games so that they don`t have problems
 
I know how you feel... Out of 13 videos of the exact same game, I have 4 of them non Monetised. Also, I'm not so sure it is about the music because I actually turn off the BGM and just go with the other sounds but it still won't monetise some of them.
It just seems random to me.
 
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