Who is Your Favorite Main Character in Undertale?

  • Flowey

    Votes: 0 0.0%
  • Frisk

    Votes: 0 0.0%
  • Papyrus

    Votes: 0 0.0%
  • Undyne

    Votes: 0 0.0%
  • Aphys

    Votes: 0 0.0%
  • Mettaton

    Votes: 0 0.0%
  • Asgore

    Votes: 0 0.0%
  • Chara

    Votes: 0 0.0%

  • Total voters


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Undertale is a role-playing video game created by American indie developer Toby Fox. In the game, players control a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magic barrier.


Fighting Toriel in Undertale. Toriel attacks a red heart, representing the player, with fire magic.

Undertale employs a bullet hell/turn-based hybrid combat system in which players, controlling the heart, must avoid attacks from enemies in between fighting, acting, healing, or showing mercy.
Undertale is a role-playing game that uses a top-down perspective.

In the game, players control a child and complete objectives in order to progress through the story. Players explore an underground world filled with towns and caves, and are required to solve numerous puzzles on their journey.

The underground world is the home of monsters, many of whom challenge the player in combat; players decide whether to kill, flee, or befriend them.


Undertale takes place in the Underground, a massive subterranean cave to where monsters, who once lived harmoniously with humans on the surface, have been banished after losing a war with humanity. The Underground is sealed from the surface world by an uneven magic barrier created by humanity's most powerful wizards, the only point of entry being at Mount Ebott.

A human child falls into the Underground and encounters Flowey, a sentient flower who teaches them the game's mechanics and encourages them to raise their "LV", or "LOVE", by gaining "EXP" through killing monsters.

When Flowey attempts to murder the human to take their soul for himself, the human is rescued by Toriel, a motherly goat-like monster, who teaches the human to solve puzzles and survive conflict in the Underground without killing. She intends to adopt the human, wanting to protect them from Asgore Dreemurr, the king of the Underground.


Undertale was developed by Toby Fox across 2.7 years. He wanted to develop a role-playing game that was different from the traditional design, which he often found "boring to play". He set out to develop a game with "interesting characters", and that "utilizes the medium as a storytelling device ... instead of having the story and gameplay abstractions be completely separate".

**Game design**

The defensive segment within the battle system was inspired by the Mario & Luigi series, as well as bullet hell shooters such as the Touhou Project series. When working on the battle system, Fox set out to create a mechanic that he would personally enjoy.[24] He wanted Undertale to have a battle system as equally engaging as Super Mario RPG (1996) and Mario & Luigi: Superstar Saga (2003)...


For the game's writing, Fox was partly influenced by the silliness of internet culture, as well as comedy shows like Mr. Bean (1990–1995).[17] He was also inspired by the unsettling atmosphere of EarthBound (1994). Fox's desire to "subvert concepts that go unquestioned in many games" further influenced Undertale's development....


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