Gameplay Video Length

Counter-Strike: Global Offensive Competitive Episode Length

  • 1-4 Minutes

    Votes: 0 0.0%
  • 5-9 Minutes

    Votes: 2 25.0%
  • 10-15 Minutes

    Votes: 3 37.5%
  • 16-20 Minutes

    Votes: 1 12.5%
  • Full Length (30+ minutes)

    Votes: 2 25.0%

  • Total voters
    8

Shockotic

Posting Mad!
So I am rebooting my channel again and am mainly going to be doing Counter-Strike: Global Offensive related things for now but I am wondering which would be the ideal length for a small channel when it comes to CS:GO videos.
 
I usually like to keep my videos at around 10-15 minutes. I think its the perfect amount of time to attract and maintain a viewers attention!
 
Experiment, watch what your audience retention is then adjust to try get a good balance and hit the perfect spot.
 
This kinda all depends on your target audience. I personally enjoy quick and sappy edited gameplay that is <6m in length. However I have friends who love to watch full length gameplay that runs upwards of >1h. So it really depends, the best way to see what's best for your audience, look at your watch times =)
 
Well, in CS:GO you do have two rounds, why not stick to one episode per round?

Make the length of the video match the game you are playing.

I.e. RPG's shoudl probably be around 20-30 minutes, shooters can be 15-20 minutes (one episode per chapter like Call of Duty).
Minecraft can vary, depending on what sort of series it is.
 
Personally whenever I watch watch gameplay videos I like when there at least 20 minutes long, the longer the better! But that's just personal preference :)
 
I really like making them about 10-15 minutes. But recently I started a series where 5 minutes videos just flowed better for the game and people seem to really like that length better. But some games cutting it at 5 minutes would just be weird lol
 
As long as it takes to complete what you have planned for the game if it's a game like GTA I usually try to do 2 missions in my wow series we aim for a level and don't stop until we achieve that lvl
 
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