Are mobile games a thing to be done?

Xcentria

New Member
Hi there! I just started a gaming channel and i plan on doing some of everything eventually but right now i lack time and space to record pc and console gameplay so i have started with mobile games on the ytgaming app. Is there any potential growth there? I'm starting there but should i continue in it later as well? I play just about anything that interests me right now but i lean more toward rpg type games.
 
I don't think mobile games are going to get you anywhere near the potential you could get with PC or console gaming. However, doesn't mean that you wouldn't get following, just a smaller one. It also depends on the type of game. I'd recommend playing popular games that people would probably search up. And take this in to consideration: if you do switch to console gaming after getting an audience from mobile games, will they still enjoy your content? Hey, but since there aren't a lot of Youtubers that focus on mobile gaming, you could give it a shot. Good luck!
 
I don't think mobile games are going to get you anywhere near the potential you could get with PC or console gaming. However, doesn't mean that you wouldn't get following, just a smaller one. It also depends on the type of game. I'd recommend playing popular games that people would probably search up. And take this in to consideration: if you do switch to console gaming after getting an audience from mobile games, will they still enjoy your content? Hey, but since there aren't a lot of Youtubers that focus on mobile gaming, you could give it a shot. Good luck!

I agree with some of the things you said but i also disagree with many things you just said as well.So let me break it down."I don't think mobile games are going to get you anywhere near the potential you could get with PC or console gaming."Yes its true mobile games wouldn't get him the same potential as pc but this will be changing soon if you haven't noticed mobile app games are ending up with more than 50 million players and some even more because its so easy to download mobile games these days and play.So investing in mobile games early right now will benefit mobile game channels in the future when they blow up because right now pc game companies have started investing in creating mmorpg games in the mobile versions.

"I'd recommend playing popular games that people would probably search up"Nope starting with a new game is probably better because if that game becomes successful the more audience you will get from it also the less competition you`re going to have since many big you tubers are on the top games.So yes if you`re a big channel i would recommend going for bigger games but if its a small channel starting out i would recommend newer games.
"And take this in to consideration: if you do switch to console gaming after getting an audience from mobile games, will they still enjoy your content?" this am about to experiment it myself but i think if you balance your channel out it can work will see i will let you guys know by the end of the year.
So anyway ya i would say play something you love and enjoy or else you`re going to get tired.The mobile game channels right now are in their beginning stages but one of the big channels i know has 200k followers and he plays only 1 game while reviewing other games.So just invest in something you love while also trying out other games.
 
I don't think mobile games are going to get you anywhere near the potential you could get with PC or console gaming. However, doesn't mean that you wouldn't get following, just a smaller one. It also depends on the type of game. I'd recommend playing popular games that people would probably search up. And take this in to consideration: if you do switch to console gaming after getting an audience from mobile games, will they still enjoy your content? Hey, but since there aren't a lot of Youtubers that focus on mobile gaming, you could give it a shot. Good luck!


The potential may be higher but the market is more saturated. You can't just play games you want to play and make it to the top in pc or console gaming. You do that and your channel is a guaranteed hobby. You got to find new games that will have a following on this platform. Know enough about SEO to grip onto as many search phrases that get search volume to get on the 1st, 2nd, and even 3rd video page sometimes.

When I ran a "funny moments/gaming montage" channel, one of my most viewed videos that got me active subs was a melonbomber one. We were playing gmod murder in my friend's live stream on twitch. The people who made murder made the melonbomber gamemode so they update murder right when melonbomber was released to say "check out melonbomber".

So we did and we hopped right on it. I uploaded a video and I was on 1st, 2nd and 3rd pages for different search phrases to find the same type of content. Eventually I got pushed out for the established people but it took a while for the algorithm to settle them down. So I got some good views in the mean time.

Still I didn't really have the budget to go after repeat successes like that. But if you want to succeed in let's plays and funny moment world than you got to. You're not playing what's fresh then good luck exponentially growing enough to be a success on this platform.

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Mobile gaming is more obscure. You can do more development and pre production planning to capture a market or create one. There's decent mmorpg's on mobile these days. It's not all about "clash of clans", etc... plus those mainstream mobile games that actually get tv air time have some established youtubers covering them. They're making a decent chunk of change too.

Also developers of mobile games are more likely to be on twitter looking for sponsorship opportunities. So if you get views than you can get some sponsorship money and not have to rely on ad revenue being de monetized for that video.
 
I'm not a gamer but wow mobile games and apps are a huge growth industry due to their close integration with social media. People share their scores with their facebook friends and accomplishments in-game online in exchange for game currency etc and that attracts more players. People play while waiting for a bus or at work when bored etc where they couldn't otherwise play. There's a huge market for videos about these games and there's way less competition than PC / console games. That's the definition of a niche or "gap in the market" - High demand and relatively low competition. You could specialise in a particular game and do very well with good SEO IMHO.
 
People share their scores with their facebook friends and accomplishments in-game online in exchange for game currency etc and that attracts more players. People play while waiting for a bus or at work when bored etc where they couldn't otherwise play.
Yup exactly this.I am seeing a big increase and the target audience is everyone,no limitations like on pc long downloads or consoles spending a lot of money.I just cant wait for this to blow up and am happy am already investing in this because with YouTube going mobile and all.... honestly the audience is going to be so big!
 
Hey guys!

I think this is becoming extremely popular over the youtube gaming community because of how easy it is to do. Should all the bigger channels try to do this as well? What do you guys think??? I believe that everyone should be trying this out with some clash royale, clash of clans or even games that are from Facebook. They are very fun and entertaining!
 
Idk about ios market (never get ios devices or use the emulators) but google play usually tells you how many downloads a game has.

That doesn't mean everyone is going to have the urge to check out youtube for that game. You could definitely speculate if it was possible to create an urge for that game though if the market doesn't really exist yet.

The no price barrier is good though. And a decent pc with emulator can handle pretty much all games.

There's a good amount of variants of free emulators out there. Blue stacks is pretty consumer friendly. I used one where you could generate phone profiles which is definitely more friendly for developers who have to port their games for several devices/device profiles.

Even if a game has a market on youtube. That doesn't mean there isn't active search volumes out there for some aspect that is pretty esoteric.

I'll mention the most popular video on my funny moments channel. That I should've honestly made as a series from the get go but I didn't out of laziness because I knew footage gathering would be more tedious than setting up a funny moments session.

So this involves prop hunt. Prop hunt has been out for a long time, even at this point. So many popular creators that making funny moments videos as a nobody would get you no search views.

But anyways my programmer friend, who didn't have a channel, texted me he found out this glitch in prop hunt. I didn't really know at the time if this was a real cool glitch until he started explaining it.

Pretty much when you join a lobby, you're offered to join a team or become a spectator. But my friend found a glitch where you could click off the menu and become a different type of spectator... "unassigned".

Unassigned players could grab props while spectators could not. The problem with this is players thought the props were players but they counted as uncontrolled props so shooting them would do damage to the hunters (sometimes even killing them which were the best reactions).

So I made a tutorial video and a funny moments montage for like 5-6 minutes after the tutorial. It ended up getting 30k views and like a 40ish % retention rate.

Later on I tried to capitalize on it but the tutorial was so wide spread that every mod on a decent prop hunt server knew about the glitch. So it was damn near impossible to make any trolling montages with this glitch.

If I just sucked it up and turned that into a series from the get go (it got at least 1000 views within 30 days of uploaing. I can't recall exact analytics); I would've probably got a decent size active viewer base. When I first did it, I'd get some pretty good vocal reactions. Like being called a hacker like I bypassed valve's anti cheat engine (VAC). I was just doing some exploit that my friend found in the mod's programming. And he only found out because he took so many programming classes that he knew how to look for weaknesses effectively.

I ended up deleting the channel because I came to the reality I wasn't going to get new games quick enough to make funny moment that actually dropped in active search volumes.

That video did guarantee me a few bucks a month for a while though which I just used to buy cheap steam games lol
 
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